Hello I’m Mort

I’m a seasoned Game Developer with over a decade of experience, focused on crafting refined Character Controllers and gameplay.

Working across various engines, I bring together Animation, pixel art, and 3D skills to develop projects that are both technically sound and artistically rich.

Character Controller & Camera


A solid character controller is essential for immersive gameplay.

I focus on designing controllers that are responsive and intuitive, ensuring smooth, engaging player interactions, especially in more acrobatic settings.

Creative Direction


Starting as an artist, I developed a keen eye for blending art, animation, and programming to achieve cohesive results.

My approach brings together technical and creative elements, giving projects a unified look across game development and video production. I focus on aligning each aspect to create engaging, polished experiences.